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Thread Statistics | Show CCP posts - 1 post(s) |

Kel Nissa
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Posted - 2009.06.07 21:46:00 -
[1]
I wonder, how many posts need to be done, till someone recognize that there is an issue?
10? 100? 1000? ah na i forgot, we already reached that :oD 10.000 maybe? someone should count the existing posts :)
Yargol
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Kel Nissa
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Posted - 2009.06.08 16:57:00 -
[2]
I think that the main issue is that currently mining is flawed.
Mechanic should work like that: Miner puts laser on Roid. Some smaller rocks fall down next to the Roid. Now the miner should be able to get this stuff and put it into his cargo. As long as its not in his cargo, everyone should be able to take the minerals next to the roid because they dont belong to anyone.
Mission runner spent same effort to create "wrecks" as the miner needs to spend effort to slice the roid into smaller pieces.
Funny aspect: No one of you is able to prove that there is no issue with salvaging. But its easy to prove that there is an issue with our current salvaging mechanic. The existence of this thread alone proves it already.
Another flawed aspect i recognized: Some people think that its enough reward to get standing + bounty? I hope that your calculation includes the amount of missions without bounty rewards. I know someone else already suggested: just skip this missions - problem solved. When a solution for fixing missions includes skipping them someone might consider the solution as "unpolished".
Personally i dont care about mission rewards. I dont care about the financial aspect. I care about the annoyance and the inability to stop ninjas from doing it. Thats why i vote for the ability to annoy every other profession as well to make it even. |

Kel Nissa
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Posted - 2009.06.08 17:22:00 -
[3]
Quote: One can understand their concern about wrecks that will sit around from mission runners, ...
I cant understand this concern. The engine removes 2h old wrecks ;o)
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Kel Nissa
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Posted - 2009.06.08 20:18:00 -
[4]
Did you know that missions got an adaptive algorithm adjusting their reward?
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Kel Nissa
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Posted - 2009.06.08 21:00:00 -
[5]
Quote: why aren't the mission runners scanning down other peoples' wrecks to salvage instead of bothering to run missions
Pride, Frankness, Forthrightness, ...
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Kel Nissa
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Posted - 2009.06.09 18:44:00 -
[6]
Its just like real live.
There are laws. Some people find loop holes inside laws. The law is still the same and justice tells everyone that the law is correct. The loop holes get used more often and more people complain about that. This causes some troubles and work for justice.
Some years later law adopts, the issue gets fixed. This proves that the people which told us that "everything is okay" where initially wrong and unable to recognize the issue. The odd thing is only that it always happens several years afterward first people recognize the issue and it always needs heavy investment of many people to convince justice that the law itself is flawed.
Current situation in EVE is more or less exactly the same. People are already proving that our EVEs law is flawed. They invest more time into argumentation as the people telling us again and again that everything is fine.
The real funny thing is the mind of some person defending the current law. Its something like "CCP told us" - this means that im right -> haha (think about a little child making some grimace) -> got permission to do everything i want haha!
Why dont you try to prove your point that the current mechanic is flawless? ;o) To hard for you? Or is "CCP told us that its perfectly fine because its a profession" everything you got in your arsenale?
Ah nah i forgot: God (= CCP in this case) told us that everything works as expected -> Its impossible that something is wrong.
<sarkasm="off">
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Kel Nissa
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Posted - 2009.06.09 19:55:00 -
[7]
Quote: Simple fix: move all kill missions out of hi-sec.
Leads to the question: whats the purpose of hi-sec.
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Kel Nissa
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Posted - 2009.06.09 22:13:00 -
[8]
Quote: Given the fact that a thread like this is created on average EVERY SINGLE DAY!
they got something to hide?
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Kel Nissa
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Posted - 2009.06.09 23:52:00 -
[9]
Edited by: Kel Nissa on 09/06/2009 23:52:49
Quote: You want... 1) LP for running mish 2) Bounties for running mish 3) Rewards for running mish 4) Bonus for running mish 5) Loot for running mish 6) Minerals for reprocessing the loot that sucks while your running mish 7) The salvage for running mish
Personally im heading for 8) some fun during missions
But probably thats the reason why i think that missions are way to easy currently. But hey thats another story.
Okay maybe in a stright forward variation: I am against ninjas even without the rewarding issue. |

Kel Nissa
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Posted - 2009.06.10 22:53:00 -
[10]
And its also worth to remember that the conflict occours in highsec which is meant to protect carebears / newcomers. |

Kel Nissa
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Posted - 2009.07.07 17:41:00 -
[11]
Originally by: leich Nija Salvage is geart. Best Mechanic ever. let me kill carebears i dont want your salage. I want you to agress me. you newb tears fuel my soul.
Its obvious that you are not interested into killing carebears. Otherwise you would use the current loot mechanic to reach your theoretic goal.
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Kel Nissa
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Posted - 2009.07.07 17:47:00 -
[12]
> and what do you do to the 20+ wrecks you just made?
Hopefully everyone improves their skills to supress probeability.
This will immideatly highlight an actually missing feature: The ability to find wrecks! You cant scan them. This is not in line with "salvaging(including ninja style) = profession"
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Kel Nissa
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Posted - 2009.07.07 18:23:00 -
[13]
You can increase the effort high enough to stop ninja-salvaging from being profitable.
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Kel Nissa
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Posted - 2009.07.07 20:11:00 -
[14]
Open your mind. ECCM is not the only option to reduce their profit.
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Kel Nissa
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Posted - 2009.07.10 16:26:00 -
[15]
Quote: Loot is yours, it always will be Salvage is fair game to all, and it always will be.
Hard to ensure.
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